Wednesday, January 16, 2008

kkrieger - beta 96kb Game

Duration: 06:27 minutes
Upload Time: 2006-10-19 04:20:53
User: VOAFUBAR
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Tags:

small  video  game  96kb  kkrieger  amazing  graphics  

Description:

3D First Person Sooter. Won the award for best 96KB game. this version is only 98KB, yet has the graphics equivelant to Half-life or quake 3. Needs high end user PC to play. Minimum specs are: 128MB graphics Card with pixel shader 1.3, 512MB ram, and Athlon 1.5Ghz

Comments

Tomeis93 ::: Favorites  2008-01-10 19:37:08

340mb of RAM is actually quite a small amount of space for a game to use. I've gotten BF2 to use up to 1.3GB of RAM
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MarbleMind ::: Favorites  2008-01-04 17:15:37

please re-read oberon79 posts, he said compacted, not compressed. the 96kb file is basically nothing but the blueprint for the game, literally everything gets built from scratch and loaded into memory when you launch it (which, of course, takes up a significant amount of time). The magic has a name: Procedural generation. my task manager measured roughly 340MB of RAM occupied by pno0001.exe (kkrieger executable) after complete load.
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filzonfire ::: Favorites  2007-11-23 09:21:49

nice shadow and lights but the game suck
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zeritoheat ::: Favorites  2007-11-13 11:26:12

That's why there's no needing of another soft nor file download, but requieres a good system (Fast Processor, RAM Memory and a nice Graphic Card) for running this. In you want space you need performace.
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zeritoheat ::: Favorites  2007-11-13 11:25:55

The difference between 'traditional' games and this is that in normal pc games you get all data previously encoded, generated, interpreted, (.jpgs, .mpgs, textures, .pngs, .mp3 and any other media file), but in Kkriegger the program has te code inside that indicates whats gonna be generated at the time by te program itself (KB -kebby- has made a great synthetizer and Chaos a great demo tool, the werkzeug3).
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zeritoheat ::: Favorites  2007-11-13 11:25:33

The key in all farb-rasuch and almost all demogroups coding is that everything is created in real time. Is nos about compression, it's about generation.
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zeritoheat ::: Favorites  2007-11-13 11:24:55

First, maybe the .exe is packed with farb-rasuch packing tool (kkrunchy), but not to far as 15 MB to 65 kb (is not the real deal).
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utalaweanoencuentron ::: Favorites  2007-11-01 00:02:37

This is AMAZING!
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tom3k42 ::: Favorites  2007-10-03 09:08:15

Film is too long, but game is quite good , but it takes 300 MB of memory - i check it !!
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agent0sephiroth ::: Favorites  2007-09-30 17:04:11

Excellent!!simply Excellent :D
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PARTYzaNOVAC ::: Favorites  2007-09-22 21:25:03

This is amazing! I'm out of words... When i make a calculator it is three times bigger than this game,even my "hello world" is bigger than this. I can't belive my eyes,look,the shadows are visible too,light reflections! Congratulations to the man who made this.
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MinotauroNog ::: Favorites  2007-09-18 19:44:25

250mb is not compressed to 96kb...they said that's is what a game like this would NORMALLY be.
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Ehal256 ::: Favorites  2007-09-15 10:56:40

The reason why this game ran so slow is because your computer had to procedurally generate everything before the rendering even took place
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creattine ::: Favorites  2007-07-22 09:24:32

We don't need, HDD, CD or DVD. Next generation FPS will be on floppy disk only. :D
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neowired ::: Favorites  2007-07-14 04:13:47

it uses fractal and other algorithms to generate them when game starts
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